Loading mods on a dedicated server#

Where do I put the mod?#

  1. Navigate to the T4 Plutonium Folder by pressing Win+R and pasting %localappdata%\Plutonium\storage\t4 into it, and hitting Ok.

  2. Create a folder called mods

img

  1. Place any mods in that folder.

{/*

We support both the vanilla game folder and the Plutonium folder for mod loading.

You can place your mod in either of these places:

  • %localappdata%\Activision\CoDWaW\mods

  • %localappdata%\Plutonium\storage\t4\mods *Recommended*

*/}


Editing your start.bat file#

Next, open your server's start.bat file and edit the line that says set mod="" to add your mod. For example, if your mod is called mp_mymod that line should say: set mod="mods/mp_mymod"

Screenie


Loading Custom Maps (MP)#

  1. Navigate to the T4 Plutonium Folder by pressing Win+R and pasting %localappdata%\Plutonium\storage\t4 into it, and hitting Ok.

  2. Create a folder called mods

img

  1. Place any custom maps in that folder.

{/*

We support both the vanilla game folder and the Plutonium folder for loading custom multiplayer maps.

You can place your mod in either of these places:

%localappdata%\Activision\CoDWaW\usermaps

%localappdata%\Plutonium\storage\t4\usermaps *Recommended*

*/}

Once the map is in the correct place, edit your server configuration to use it in your map rotation, and if you aren't already running a mod, set one in your start batch file. (Example: set mod="mods/mp_custommaps")

Note: If you don't have any mods and just want to load custom MP maps, loading a blank/dummy mod like above works just fine.


Setting up FastDL#

If you want to setup FastDL (recommended) to allow players to download your mod quicker, see Setting up FastDL.